That'll get me in good with the good citizens of Columbia Already the symbolism being laid on thickly. "Good luck with that, pal" says our hero. I go to use the basin, I see myself in the water. The boat rows away leaving me at the steps of a lighthouse. On the door a bloodied message reads "bring the girl and wipe away the debt." Inside we find a basin with the message "Of they sins Shall I wash thee" with "that old time religion" playing from somewhere. Inside is a gun and a picture of a girl that reads "Bring to the girl to New York unharmed" on the back. You have to admit, it's a very elegant way to introduce the character - In one stroke we learn who we are, what our mission is, a bit of background of the character, the answer to the first puzzle and even get our first weapon. (Foreshadowing - your clue to quality literature) One of them hands a box labelled Booker DeWitt - Battle of Wounded Knee. The gameplay starts with DeWitt catching a rowboat ride from two characters who discuss how their experiment has already already failed. However it means nothing until you've finished the game and by that point you've forgotten about it.Īctually it's one of the more brilliant things in the game "The mind of the subject will struggle to create memories where none exist." - Irrational presenting the theme of the game to the player. After choosing a difficulty setting (Easy, Medium, Hard) I am shown the Bioshock logo - the wind rips away the American flag trapping to reveal the word "Infinite." A quick load and the game starts with some dialogue between Booker (the lead character) and Elizabeth (the AI character) "Booker, Are you afraid of God?" "No, I'm afraid of you." and a (fake) quote. It saves me effort and doesn't break me out of my game experience. Now, I'm not a "save the game" kind of guy. The game gives me the option to overwrite the current autosave but not start a new game from scratch. Like I said, I've finished the game all the way through and want to start a new one. I start a new game and here's where I have a beef with the developers. Just another example of the game's contrary nature. (Do they use their little beaks to peck out 140 characters?) If you let the attract mode play, you get a movie of shooting and burning hands and people getting their faces gouged out to a rockin' modern tune. The start screen is a serene view of Columbia as old timey music (well, period music as it's supposed to be 1912) drifts through the air to the tweeting of birds. Irrational, you're giving me some mixed messages
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